Finally got time to put my recent VR and 360 projects together. So I decided to create a dedicated gallery of everything VR and 360 that I did. Check it out here
It was a challenge and fairly big experience for me to work on those projects.
I've learned new tools like Substance Designer, Substance Painter and SpeedTree.
Gained much needed experience working with game engines.
Currently working on case studies for those (like I usually do), meanwhile for more on those check out my behance profile, it has some extra little gifs.
Virtual studio and opening sequence that I've created a while ago. Check out Opening sequence here, and more of a breakdown of UI elements here
Some cool stuff I did last year for Marina Bay sands. More pics in image gallery
Check out more concept animations here
Was lucky enough to find time for putting my recent works together into a nifty video. Check it out here
Recently found out that new "Chang Beer" branding became public - so case study to follow.
Got invited by Iris Worldwide to join their mighty Singapore team.
I'm thrilled with an opportunity to get my hands on some really cool projects. Plus what could be more inspiring than start working in a new company on the 4th of May. You know what I mean :).
So, may the 4th be with me, and let's get it started!
P.S. - by the way, here is a little case study for the MIX Swirl project, that I did recently. Check it out, it got some useful tip for rendering with Maxwell Render.
Got back to work from holidays with the new images of a liquid swirl.
Check them out in Image Gallery and be sure to check out 360 turntable in Video Gallery
Will post RealFlow preview a bit later.
Just updated the video. Now it looks more like a proper "Making-of". So check it out - hope you'll enjoy it!
If you want something to happen. Make it happen.